---
tags:
  - type/guide
  - topic/hobbies/wargames
title: Default List
---
# Default List

This note describes strategy for units including

* Preferred setup
* Preferred range
* ...

All units mentioned here can be found in [[owned-models]].

## Eldrad's Unit

* Eldrad Ultheran
* (2) Warlock Conclave
* (11) Guardian Defenders

### Eldrad

**Diviner of Futures:** At the start of your [Command phase](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#COMMAND-PHASE), if this model is on the battlefield, you gain 1CP.

**Doom (Psychic):** At the end of your [Movement phase](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#MOVEMENT-PHASE), select one enemy unit within 18" of and [visible](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#Determining-Visibility) to this model. Until the start of your next [Command phase](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#COMMAND-PHASE), each time a friendly AELDARI model makes an attack that targets that enemy unit, add 1 to the Wound roll.

### Warlock Conclave

**Protect (Psychic):** While a FARSEER model is leading this unit, each time an attack targets this unit, subtract 1 from the Wound roll.

**Psychic Communion (Psychic):** Each time this unit is selected to shoot, for each WARLOCK model in this unit, until the end of the phase, add 1 to the Attacks and Strength characteristics of that model's Destructor weapon for each other friendly AELDARI PSYKER model within 6" of that model (to a maximum of +2).

### Guardian Defenders

**Fleet of Foot:** This unit can perform the Fade Back Agile Manoeuvre without spending a Battle Focus token to do so. It can do so even if other units have done so in the same phase, and doing so does not prevent other units from performing the same Agile Manoeuvre in the same phase.

## Fire Dragons in Wave Serpent

* (5) Fire Dragons
* Wave Serpent
