---
id:
aliases: []
tags:
  - destiny/fleeting
  - topic/software
  - type/idea
  - authorship/original
  - status/incomplete
title: Pathfinding
---
# Pathfinding

```c
struct point {
    double x
    double y
}

struct point p1;
p1.x = 1.0d;
p1.y = 3.0d;

struct point p2;
p1.x = 4.0d;
p1.y = 6.0d;

// ??? = Pathfinder.Taxicab(p1, p2)

```
