vault backup: 2025-08-26 16:44:37
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# Pathfinding
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```c
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struct point {
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double x
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double y
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}
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struct point p1;
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p1.x = 1.0d;
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p1.y = 3.0d;
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struct point p2;
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p1.x = 4.0d;
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p1.y = 6.0d;
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// ??? = Pathfinder.Taxicab(p1, p2)
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```
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