From e4c642851e17bfdb69c93ad1f67fbd7ca5746773 Mon Sep 17 00:00:00 2001 From: Zane Meyers Date: Tue, 14 Apr 2026 13:17:02 -0400 Subject: [PATCH] vault backup: 2026-04-14 13:17:01 --- 1990-k-street.md | 8 ++++ timestamped/2026-04-14_10-21-47.md | 66 ++++++++++++++++++++++++++++++ 2 files changed, 74 insertions(+) create mode 100644 timestamped/2026-04-14_10-21-47.md diff --git a/1990-k-street.md b/1990-k-street.md index b8fca9e..e186857 100644 --- a/1990-k-street.md +++ b/1990-k-street.md @@ -10,3 +10,11 @@ tags: dg-publish: true --- # 1990 K Street + +High rise apartment + +## My Role + +Full takeoff, work beginning [[2026-02-11]]. +Shadowed by project engineer Christopher Glass +at the tail end of takeoff. diff --git a/timestamped/2026-04-14_10-21-47.md b/timestamped/2026-04-14_10-21-47.md new file mode 100644 index 0000000..474566d --- /dev/null +++ b/timestamped/2026-04-14_10-21-47.md @@ -0,0 +1,66 @@ +--- +id: 2026-04-14T10:21:47-04:00 +aliases: [] +title: 2026-04-14 10:21:47 +tags: + - authorship/original + - destiny/permanent + - status/draft + - type/periodic/timestamped +dg-publish: true +date-created: 2026-04-14T10:21:47-04:00 +daily: "[[2026-04-14]]" +weekly: "[[2026-W16]]" +monthly: "[[2026-04]]" +quarterly: "[[2026-Q2]]" +yearly: "[[2026]]" +--- +# 2026-04-14 10:21:47 + +## Generating Well-Distributed Point Sets + +### General Resources + +[2D Point Sets](https://www.redblobgames.com/x/1830-jittered-grid/) + +[A Simple Solution for Shape Packing in 2D](https://www.gorillasun.de/blog/a-simple-solution-for-shape-packing-in-2d/) +covers packing algorithms, +mainly for use in generative graphics, + +### Methods + +#### Jittered Grid + +In **jittered grid** sampling, +points are generated in a grid +(usually square or hexagonal) +then given a small random offset +called a **jitter**. + +#### Poisson-Disc Sampling + +[Poisson-Disc Sampling](https://www.jasondavies.com/poisson-disc/) + +[A Spatial Data Structure for Fast Poisson-Disk Sample Generation](https://web.archive.org/web/20160303234744/http://www.cs.virginia.edu/~gfx/pubs/antimony/) + +#### Lloyd Relaxation + +[Lloyd's algorithm - Wikipedia](https://en.wikipedia.org/wiki/Lloyd%27s_algorithm) + +[Lloyd’s Relaxation](https://www.jasondavies.com/lloyd/) + +#### Precomputed Blue Noise + +#### Real-Time Blue Noise + +[Recursive Wang Tiles for Real-Time Blue Noise](https://johanneskopf.de/publications/blue_noise/) + +### Implementations + +[2D point distributions / Fil | Observable](https://observablehq.com/@fil/2d-point-distributions) + +[Poisson Disk Sampling | cyCodeBase by Cem Yuksel](https://www.cemyuksel.com/cyCodeBase/soln/poisson_disk_sampling.html) + +[otto-link/PointSampler](https://github.com/otto-link/PointSampler) +"is a modern C++ header-only library for generating (and labeling) +random 2D, 3D, or n-dimensional points with configurable spatial distributions."