vault backup: 2025-12-17 17:03:56
This commit is contained in:
@@ -35,120 +35,3 @@ Optimizing the takeoff process means:
|
||||
* _Maximizing_ organizational consistency
|
||||
|
||||
%%
|
||||
|
||||
## More "Innovative" Patterns
|
||||
|
||||
These ideas are farther out there
|
||||
in terms of what existing estimators may be willing to accept
|
||||
|
||||
### Estimating As Code
|
||||
|
||||
#### Compared to Existing Frameworks
|
||||
|
||||
Traditional methods interact with an existing database.
|
||||
EaC builds a static database at runtime,
|
||||
allowing flexibility of input.
|
||||
|
||||
* define variables
|
||||
* search and replace
|
||||
* undo
|
||||
|
||||
#### Project Structure
|
||||
|
||||
Organizational info (items, assemblies) as submodules.
|
||||
Solves database conflicts by pinning estimates to a commit.
|
||||
|
||||
#### Related Notes
|
||||
|
||||
* [[breakdown-objects]]
|
||||
* [[assembly-objects]]
|
||||
* [[functional-labor-factoring]]
|
||||
|
||||
### Bayesian Takeoff
|
||||
|
||||
#### User Story
|
||||
|
||||
Frank is estimating a 20-story high rise
|
||||
and notices that their are roughly, but not exactly,
|
||||
the same number of receptacles in the corridors of levels 2 to 19.
|
||||
Frank starts a new takeoff for duplex receptacles,
|
||||
typical of levels 2 to 19.
|
||||
He counts and inputs quantities for 3 levels,
|
||||
each adjusts the prior to calculate the expected quantity for all 18 levels.
|
||||
|
||||
### Sketch-Based Lookup
|
||||
|
||||
%% TODO:
|
||||
This section is a transcription of a dictation.
|
||||
To be condensed.
|
||||
%%
|
||||
|
||||
A better use for computer vision in estimating
|
||||
is sketch based assembly lookup.
|
||||
Probably the the biggest hang-up in the workflow
|
||||
is searching through available assemblies and items based on text,
|
||||
which has a number of problems,
|
||||
mostly that names, in electrical material for certain, are practically meaningless.
|
||||
|
||||
Trade names are incorrect, and there are often many different names for the same item.
|
||||
Basically, there's just so many problems with text-based lookup as a rule.
|
||||
That sketching and handwriting recognition would be more idiomatic.
|
||||
|
||||
Drawing lines for raceways, angles representing bends,
|
||||
squiggly lines representing flexible conduit, etc.
|
||||
All things that are common sketching conventions
|
||||
that estimators are probably drawing in their workflow anyway.
|
||||
|
||||
Many parts of the estimating workflow would be greatly benefited
|
||||
by the sort of non-traditional interface that Ink & Switch promotes.
|
||||
Traditionally estimating software is all tables and forms.
|
||||
|
||||
Suppose you were to sketch a takeoff indicating a run
|
||||
|
||||
1. from a panel
|
||||
2. up to the ceiling
|
||||
3. across the building
|
||||
4. down to a disconnect
|
||||
5. out through a flex connection
|
||||
6. to a piece of equipment
|
||||
|
||||
that's a very complex assembly,
|
||||
and despite how common it is,
|
||||
it can be very difficult to to get exactly that from databases.
|
||||
|
||||
Suppose instead you draw that that sketch
|
||||
and the application creates a graph
|
||||
of all the primitive parts of that assembly.
|
||||
|
||||
It may include the panel and the equipment by default
|
||||
but with the same stylus you used to draw the sketch,
|
||||
you just cross out the panel, the equipment,
|
||||
the parts that that you didn't intend to include.
|
||||
|
||||
1. Draw a line from start to end.
|
||||
* A canvas appears on top of the plans.
|
||||
2. Sketch the desired assembly with predetermined conventions.
|
||||
3. Draw a checkmark to confirm
|
||||
* A render of the interpreted assembly appears
|
||||
4. Draw a second checkmark to select.
|
||||
|
||||
A Non-Traditional Computing approach
|
||||
(journal-type, heavy-stylus-use),
|
||||
would would be great here, too.
|
||||
|
||||
Keyboards as a takeoff input device are an anti-pattern.
|
||||
Every time you're entering data is an interruption.
|
||||
|
||||
But perfect for that would be drawing takeoffs on the on the prints
|
||||
then using stylus based interaction patterns to edit them.
|
||||
Lasso selecting groups of takeoffs to change aspects of them.
|
||||
|
||||
There is so little typing necessary.
|
||||
Everything that you're typing is just short descriptors
|
||||
that, in a lot of cases, don't even need to exist.
|
||||
the language exists purely to roughly communicate ideas
|
||||
that are intuitive in even a crude sketch.
|
||||
|
||||
Estimating is a perfect use case
|
||||
for a purely stylus and handwriting recognition based workflow,
|
||||
probably more perfect than whatever Ink & Switch is using.
|
||||
|
||||
Reference in New Issue
Block a user