diff --git a/bid-process-strategy.md b/bid-process-strategy.md index 26691e4..509cab3 100644 --- a/bid-process-strategy.md +++ b/bid-process-strategy.md @@ -12,8 +12,10 @@ title: Bid Process Strategy # Bid Process Strategy This note is intended to describe - -[[strategy#Auction Theory]] +... +particularly [[strategy#Auction Theory]], +which specifically addresses the competitive bid format +typical of construction project award. **Executives** inform **Risk Tolerance**, **Risk Tolerance** informs **Minimum Estimate Certainty** diff --git a/default-list.md b/default-list.md new file mode 100644 index 0000000..ab06e16 --- /dev/null +++ b/default-list.md @@ -0,0 +1,44 @@ +--- +id: +aliases: [] +tags: + - status/incomplete + - topic/other + - type/encyclopedia +--- +# Default List + +This note describes strategy for units including + +* Preferred setup +* Preferred range +* ... + +All units mentioned here can be found in [[owned-models]]. + +## Eldrad's Unit + +* Eldrad Ultheran +* (2) Warlock Conclave +* (11) Guardian Defenders + +### Eldrad + +**Diviner of Futures:** At the start of your [Command phase](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#COMMAND-PHASE), if this model is on the battlefield, you gain 1CP. + +**Doom (Psychic):** At the end of your [Movement phase](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#MOVEMENT-PHASE), select one enemy unit within 18" of and [visible](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#Determining-Visibility) to this model. Until the start of your next [Command phase](https://wahapedia.ru/wh40k10ed/the-rules/core-rules/#COMMAND-PHASE), each time a friendly AELDARI model makes an attack that targets that enemy unit, add 1 to the Wound roll. + +### Warlock Conclave + +**Protect (Psychic):** While a FARSEER model is leading this unit, each time an attack targets this unit, subtract 1 from the Wound roll. + +**Psychic Communion (Psychic):** Each time this unit is selected to shoot, for each WARLOCK model in this unit, until the end of the phase, add 1 to the Attacks and Strength characteristics of that model's Destructor weapon for each other friendly AELDARI PSYKER model within 6" of that model (to a maximum of +2). + +### Guardian Defenders + +**Fleet of Foot:** This unit can perform the Fade Back Agile Manoeuvre without spending a Battle Focus token to do so. It can do so even if other units have done so in the same phase, and doing so does not prevent other units from performing the same Agile Manoeuvre in the same phase. + +## Fire Dragons in Wave Serpent + +* (5) Fire Dragons +* Wave Serpent diff --git a/estimating-culture.md b/estimating-culture.md index d586817..41b6632 100644 --- a/estimating-culture.md +++ b/estimating-culture.md @@ -67,3 +67,11 @@ even those that could be done by one person. Making estimation more efficient and enjoyable requires a unified effort by estimators to embrace the statistical aspects of our field. + +## Technicality + +In other industries, estimating is treated appropriately like a data science. + +[[gut-feel]] +[[estimator-calibration]] +[[ai-in-estimating]] diff --git a/estimating-thoughts.base b/estimating-thoughts.base index c77897f..b6f272a 100644 --- a/estimating-thoughts.base +++ b/estimating-thoughts.base @@ -20,6 +20,8 @@ views: - formula.type - formula.linkText sort: + - property: formula.type + direction: ASC - property: file.size direction: DESC columnSize: diff --git a/functional-labor-factoring.md b/functional-labor-factoring.md index b118c5b..cbdc3d6 100644 --- a/functional-labor-factoring.md +++ b/functional-labor-factoring.md @@ -3,9 +3,11 @@ id: aliases: [] tags: - destiny/fleeting + - status/incomplete - topic/automation - topic/estimating - topic/software + - type/idea title: Functional Labor Factoring --- # Functional Labor Factoring diff --git a/separating-estimating-concerns.md b/separating-estimating-concerns.md index e59bfad..e6457cc 100644 --- a/separating-estimating-concerns.md +++ b/separating-estimating-concerns.md @@ -6,6 +6,7 @@ tags: - topic/automation - topic/estimating - topic/software + - type/philosophy title: Separating Estimating Concerns --- # Separating Estimating Concerns diff --git a/software-based-estimating.md b/software-based-estimating.md index ff5618a..22417e7 100644 --- a/software-based-estimating.md +++ b/software-based-estimating.md @@ -2,8 +2,11 @@ id: aliases: [] tags: + - destiny/uncertain + - status/incomplete - topic/estimating - topic/software + - type/philosophy title: Software Based Estimating --- # Software Based Estimating diff --git a/strategy.md b/strategy.md index d00ce58..a43ab73 100644 --- a/strategy.md +++ b/strategy.md @@ -29,8 +29,17 @@ made in competition with other intelligent actors. Predictions of competitor behavior in bids and market movements are made with a game-theoretic lens. +### Dominant Strategy + +The dominant strategy is the course of action +that results in the best outcome + +### "Solved" Games + + + ### Auction Theory Auction theory is a subset of game theory -that specifically addresses the competitive bid format -typical of construction project award. + + diff --git a/tags.md b/tags.md index 6537cc2..af03fb2 100644 --- a/tags.md +++ b/tags.md @@ -112,7 +112,7 @@ but that I include for the convenience of editing them in Obsidian. Some standouts include: * [[birds|Birdwatching]] -* [[list|Warhammer 40,000]] +* [[default-list|Warhammer 40,000]] ## #occupational diff --git a/traditional-estimating-methods.md b/traditional-estimating-methods.md index 209b821..daba35f 100644 --- a/traditional-estimating-methods.md +++ b/traditional-estimating-methods.md @@ -3,6 +3,9 @@ id: aliases: [] tags: - topic/estimating + - destiny/uncertain + - status/incomplete + - type/philosophy title: Traditional Estimating Methods --- # Traditional Estimating Methods