--- id: aliases: [] tags: - destiny/fleeting - topic/software - type/idea - authorship/original - status/incomplete title: Pathfinding dg-publish: true --- # Pathfinding ```c struct point { double x double y } struct point p1; p1.x = 1.0d; p1.y = 3.0d; struct point p2; p1.x = 4.0d; p1.y = 6.0d; // ??? = Pathfinder.Taxicab(p1, p2) ```