vault backup: 2026-02-25 22:14:33

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---
id: 2026-02-21T08:39:20-05:00
aliases: []
title: "2026-02-21 08:39:20"
tags:
- authorship/original
- destiny/permanent
- status/draft
- type/timestamped
dg-publish: true
date-created: 2026-02-21T08:39:20-05:00
daily: "[[2026-02-21]]"
weekly: "[[2026-W08]]"
monthly: "[[2026-02]]"
quarterly: "[[2026-Q1]]"
yearly: "[[2026]]"
---
# 2026-02-21 08:39:20
## U.S. Customary Unit Definitions
$$
1~\text{yd} \equiv 0.9144~\text{m}
$$
$$
1~\text{lb} \equiv 0.45359237~\text{kg}
$$
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---
id: 2026-02-22T08:55:01-05:00
aliases: []
title: "2026-02-22 08:55:01"
tags:
- authorship/original
- destiny/permanent
- status/draft
- type/timestamped
dg-publish: true
date-created: 2026-02-22T08:55:01-05:00
daily: "[[2026-02-22]]"
weekly: "[[2026-W08]]"
monthly: "[[2026-02]]"
quarterly: "[[2026-Q1]]"
yearly: "[[2026]]"
---
# 2026-02-22 08:55:01
> [!danger] Spoiler Alert
> This note contains major spoilers
> for Pierce Brown's "Red Rising Saga".
Continuing to read Red Rising after book one is exhausting.
In storytelling, there is a seldom violated trope
that if a plan is explained on-screen, it _will not_ work.
In a single book of Red Rising,
there are six to a dozen plans explained on-screen.
Even if you weren't aware of the trope before,
you'd very quickly recognize it.
That's six to a dozen times you have to wait entire chapters
for Brown to tell you what you knew very well already.
I'm not a fan of dramatic irony.