vault backup: 2026-02-25 22:14:33
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---
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id: 2026-02-21T08:39:20-05:00
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aliases: []
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title: "2026-02-21 08:39:20"
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tags:
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- authorship/original
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- destiny/permanent
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- status/draft
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- type/timestamped
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dg-publish: true
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date-created: 2026-02-21T08:39:20-05:00
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daily: "[[2026-02-21]]"
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weekly: "[[2026-W08]]"
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monthly: "[[2026-02]]"
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quarterly: "[[2026-Q1]]"
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yearly: "[[2026]]"
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---
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# 2026-02-21 08:39:20
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## U.S. Customary Unit Definitions
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$$
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1~\text{yd} \equiv 0.9144~\text{m}
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$$
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$$
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1~\text{lb} \equiv 0.45359237~\text{kg}
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$$
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---
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id: 2026-02-22T08:55:01-05:00
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aliases: []
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title: "2026-02-22 08:55:01"
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tags:
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- authorship/original
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- destiny/permanent
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- status/draft
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- type/timestamped
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dg-publish: true
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date-created: 2026-02-22T08:55:01-05:00
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daily: "[[2026-02-22]]"
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weekly: "[[2026-W08]]"
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monthly: "[[2026-02]]"
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quarterly: "[[2026-Q1]]"
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yearly: "[[2026]]"
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---
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# 2026-02-22 08:55:01
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> [!danger] Spoiler Alert
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> This note contains major spoilers
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> for Pierce Brown's "Red Rising Saga".
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Continuing to read Red Rising after book one is exhausting.
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In storytelling, there is a seldom violated trope
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that if a plan is explained on-screen, it _will not_ work.
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In a single book of Red Rising,
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there are six to a dozen plans explained on-screen.
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Even if you weren't aware of the trope before,
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you'd very quickly recognize it.
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That's six to a dozen times you have to wait entire chapters
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for Brown to tell you what you knew very well already.
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I'm not a fan of dramatic irony.
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